Sunday, October 14, 2012

Paladins and Valkyries

Okay, so many fantasy RPGs have the Paladin, a holy warrior who fights evil bolstered with divine powers.  Some also have the Anti-Paladin who is the Paladin's evil counterpart.  Being a big history buff, I when I think of the paladin I immediately recall the European religious fighting orders of the middle ages such as the Hospitalers.  These fighting orders were male-only and had requirements including vows of poverty and chastity.  (Vows like that make for good character backgrounds for paladins in a RPG campaign.)

But more recently I came across artwork from the video game Valkyrie Profile.  It gave me the idea of splitting the typical paladin class into two classes: paladins (male-only) and valkyries (female-only).  I realize that this might alienate some players, since single-gender (or single-race) classes are "not politically correct".  However, I think it adds a cool twist to the old paladin class.  But my valkyries are not just a female-only order of paladins but a slightly different class.

So I did up versions of the Valkyrie for BESM d20 and BESM 3rd Edition; when I get fully comfortable with Pathfinder's classes I'll do up a Pathfinder version.

Valkyrie (BESM d20 version)

    The Valkyrie is a type of holy warrior similar to the Paladin.  The most obvious difference is that where the Paladin may gain a divine mount at 5th level, the Valkyrie gains the use of holy angelic wings.  Like the Paladin, they also battle evil with weapons and with divine magic spells (though usually only at the Far Circle level of ability).  However the Valkyrie uses Heart magic rather than Holy magic; in addition, they are taught a particular set of magic spells at level 15 which is unique to their cult.

Abilities: Strength and Charisma are important for the Valkyrie.
Alignment: any Good
Hit Die: d10
Mana Die: d4
Skill Points: (2 + Int bonus) x 4
Skill Points at new level: 2 + Int bonus
Class Skills: Concentration, Craft, Diplomacy, Intimidate, Jump, Knowledge (Military Science), Knowledge (Occult), Knowledge (Religion), Medical, Sense Motive, Swim; Melee Attack, Melee Defense.
     
             Base                 Fort     Ref       Wil
Level    Attack Bonus     Save    Save    Save    Special                                                              
1          +0                     +0        +2       +2        Sixth Sense (Evil), Organizational Ties 1, Armor feat
2          +1                    +0        +3       +3         Massive Damage (sword or spear) 1
3         +2                     +1        +3       +3         Divine Relationship 1
4          +3                    +1        +4       +4         Heart magic level (MKL) 1
5          +3                    +1        +4       +4         Flight (Angel Wings; can't hover) 1
6          +4                    +2        +5       +5        Combination Attack 1
7          +5                    +2        +5       +5        Telepathy (Other Valkyries only) 1
8          +6/+1               +2        +6       +6        Divine Relationship 2
9          +6/+1               +3        +6       +6        Attack Combat Mastery 1
10         +7/+2               +3        +7       +7       Heightened Awareness 1, +1 Character Point (CP)
11         +8/+3               +3        +7       +7       Combination Attack 2
12         +9/+4               +4        +8       +8       Flight (Angel Wings) 2
13         +9/+4               +4        +8      +8       Attack Combat Mastery 2
14         +10/+5             +4        +9      +9       Telepathy (Other Valkyries only) 2
15         +11/+6/+1        +5         +9     +9       Cult magic (varies, see below) 1
16         +12/+7/+2        +5        +10    +10     Divine Relationship 3, +1 CP
17         +12/+7/+2        +5        +10    +10     Attack Combat Mastery 3
18         +13/+8/+3        +6        +11    +11     Combination Attack 3
19         +14/+9/+4        +6        +11    +11     +2 CP
20         +15/+10/+5        +6     +12    +12     Aura of Command 1, +1 CP

The Valkyrie Cults:
Niflheim Cult
Cult Magic: Water

Midgaard Cult
Cult Magic: Metal

Muspellheim Cult
Cult Magic: Fire


Valkyrie (BESM 3rd Edition version

    The Valkyrie is a type of holy warrior similar to the Paladin. This class is only open to females.  The most obvious difference with the Paladin is that the Valkyrie eventually can use one type of elemental magic.  Like the Paladin, they also battle evil with weapons and with divine magic spells.  There are three Valkyrie cults, each of which teaches elemental magic spells to those members who prove themselves worthy.

Novice Kit [40 CP]

Attributes:
    Aura of Inspiration (Hope), Level 1 [4]
    Divine Relationship, Level 1 [2]
    Energy Bonus, Level 2 [4]
    Environmental Influence (Light), Level 1 [2]
    Healing, Level 1 [4]
    Melee Attack (choose swords or polearms), Level 1 [3]
    Melee Defense (choose swords or polearms), Level 1 [3]
    Mind Shield, Level 1 [2]
    Organizational Ties, Level 1 [2]
    Power Flux (Minor—Cult Elemental Magic) [5]
    Resistance, Level 1 [2]
    Shield, Level 1 [4]
    Sixth Sense (Evil), Level 1 [2]
    Telepathy (With Other Valkyrie), Level 1 [2]

Skills:
    Acrobatics, Level 1 [2]
    Etiquette, Level 1 [1]
    Languages, Level 1 [1]
    Occult, Level 1 [3]

Defects:
    Owned (Cult Oaths) [-2]
    Special Requirement (Faith) [-4]
    Marked (Wings of Light) [-2]

The Valkyrie Cults:
Niflheim Cult
Cult Magic: Water

Midgaard Cult
Cult Magic: Lightning

Muspellheim Cult
Cult Magic: Fire

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