Cura by fivetinsoldiers (on deviantart.com) |
Racial Limitations: Hume, Viera, or Nu Mou only.
Armor: not allowed to wear armor or shields
Weapons: staves only
White Mage Talents
Cure/encounter: heals person of 1 wound; or deals 1 wound to undead
Cura/encounter: heals person of 2 wounds;or deals 2 wounds to undead; prerequisite talent: Cure
Curaga/encounter: heals person of 3 wounds; or deals 3 wounds to undead; prerequisite talent: Cura
Esuna/focus, encounter: cure status ailments such as blindness, poisoned, paralyzed, etc.
Life/focus, rested: revive an ally who has 0 or less HP (but not dead), also heals up to 2 wounds; maybe used on undead to deal 4 wounds
Full-Life/focus, rested: revive an ally with 0 or less HP (but not dead), also heals all wounds; or deals maybe used on undead to deal 6 wounds
Auto-Life/focus, rested, unique: placed on a creature ahead of time, automatically activates the spell Life on them when they drop to 0 or less HP (but are not dead); a White Mage may only have one Auto-Life bestowed at any one time.
Shell/focus, encounter: provides a holy protection shell which reduces any magical damage to the protected person by 1 wound; lasts 10 minutes or one action scene
Shella/focus, encounter: provides a holy protection shell which reduces any magical damage to the protected person by 2 wounds; lasts 10 minutes or one action scene; prerequisite talent: Shell
Shellaga/focus, encounter: provides a holy protection shell which reduces any magical damage to the protected person by 3 wounds; lasts 10 minutes or one action scene; prerequisite talent: Shella
Protect/focus, encounter: provides a holy protection aura which reduces any physical (non-magical) damage to the protected person by 1 wound; lasts 10 minutes or one action scene
Protecta/focus, encounter: provides a holy protection aura which reduces any physical (non-magical) damage to the protected person by 2 wounds; lasts 10 minutes or one action scene; prerequisite talent: Protect
Protectaga/focus, encounter: provides a holy protection aura which reduces any physical (non-magical) damage to the protected person by 3 wounds; lasts 10 minutes or one action scene; prerequisite talent: Protecta
White Mage Staffs
- Judge Staff - a White Mage may bestow Shell once per day by using this holy staff.
- Guard Staff - a White Mage may bestow Protect once per day by using this holy staff.
- White Staff - a White Mage may cast Cure once per day by using this holy staff.
- Cheer Staff - a White Mage may bestow Auto-Life once per day by using this holy staff.
- Cure Staff - a White Mage may cast Cura once per day by using this holy staff.
- Pure Staff - a White Mage may cast Esuna once per day by using this holy staff.
- Spring Staff - a White Mage may cast Curaga once per day by using this holy staff.
- Bless Staff - a White Mage may cast Life once per day by using this holy staff.
- Nirvana Staff - a White Mage may cast Full-Life once per day by using this holy staff.
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