Tuesday, December 2, 2014

Old School Hack: hacking Final Fantasy

Okay, so another game I've enjoyed in the past is Final Fantasy Tactics Advance (for the Gameboy Advance, if you can remember that far back).  This is another game which lends itself well to OSH-erization.  So here's an OSH styling of the White Mage class from FFTA.

Cura by fivetinsoldiers (on deviantart.com)

Racial Limitations: Hume, Viera, or Nu Mou only.

Armor: not allowed to wear armor or shields

Weapons: staves only

White Mage Talents
Cure/encounter: heals person of 1 wound; or deals 1 wound to undead

Cura/encounter: heals person of 2 wounds;or deals 2 wounds to undead; prerequisite talent: Cure

Curaga/encounter: heals person of 3 wounds; or deals 3 wounds to undead; prerequisite talent: Cura

Esuna/focus, encounter: cure status ailments such as blindness, poisoned, paralyzed, etc.

Life/focus, rested: revive an ally who has 0 or less HP (but not dead), also heals up to 2 wounds; maybe used on undead to deal 4 wounds

Full-Life/focus, rested: revive an ally with 0 or less HP (but not dead), also heals all wounds; or deals maybe used on undead to deal 6 wounds

Auto-Life/focus, rested, unique: placed on a creature ahead of time, automatically activates the spell Life on them when they drop to 0 or less HP (but are not dead); a White Mage may only have one Auto-Life bestowed at any one time.

Shell/focus, encounter: provides a holy protection shell which reduces any magical damage to the protected person by 1 wound; lasts 10 minutes or one action scene

Shella/focus, encounter: provides a holy protection shell which reduces any magical damage to the protected person by 2 wounds; lasts 10 minutes or one action scene; prerequisite talent: Shell

Shellaga/focus, encounter: provides a holy protection shell which reduces any magical damage to the protected person by 3 wounds; lasts 10 minutes or one action scene; prerequisite talent: Shella

Protect/focus, encounter: provides a holy protection aura which reduces any physical (non-magical) damage to the protected person by 1 wound; lasts 10 minutes or one action scene

Protecta
/focus, encounter: provides a holy protection aura which reduces any physical (non-magical) damage to the protected person by 2 wounds; lasts 10 minutes or one action scene; prerequisite talent: Protect

Protectaga/focus, encounter: provides a holy protection aura which reduces any physical (non-magical) damage to the protected person by 3 wounds; lasts 10 minutes or one action scene; prerequisite talent: Protecta

White Mage Staffs
  • Judge Staff - a White Mage may bestow Shell once per day by using this holy staff.
  • Guard Staff - a White Mage may bestow Protect once per day by using this holy staff.
  • White Staff - a White Mage may cast Cure once per day by using this holy staff.
  • Cheer Staff - a White Mage may bestow Auto-Life once per day by using this holy staff.
  • Cure Staff - a White Mage may cast Cura once per day by using this holy staff.
  • Pure Staff - a White Mage may cast Esuna once per day by using this holy staff.
  • Spring Staff - a White Mage may cast Curaga once per day by using this holy staff.
  • Bless Staff - a White Mage may cast Life once per day by using this holy staff.
  • Nirvana Staff - a White Mage may cast Full-Life once per day by using this holy staff.

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