Okay, so I'm a big fan of the charming maps over at Dyson's Dedecahedron and Lapsus Calumni. They're simple, quite usable, and have a quiet style which I like a lot. I thoroughly recommend both sites. I bought Matt's Moleskin Maps, Volume 1 and it's really great. But then I was thinking that with all the maps I've made over the years, I should be able to put something up here as well. However, the vast majority of those maps were just quick sketches with a few notes and/or a simple diagram on some graph paper. Few were attractive enough or, in some cases, comprehensible enough to other, to warrant offering them to anyone.
So, I studied the style Dyson and Matt use for their simpler maps and last night decided to have a try. My primary goal was to work on the various shading, texturing, and cross-hatching techniques. Here's the simple tomb I came up with.
So, how's that?
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